[FONT=&][SIZE=13px]I am following the unreal engine tutorial on MOBA creep and I'm stuck on the part 3 where they change SpawnAI for a Spawn actor from class cause the minions have to set default lane and team but the issue is the AI Controller are not working at all... I do print string on begin play and event tick in AIController and nothing print out on the screen... I need to get it work to run the behavior tree. I have try to change the setting in minion blueprint (Auto possess ai) > to placed in world or spawned... but it doesn't work. Anyone know what is going on here?
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