I’m running into an issue with auto-generated NavLinks from the Recast NavMesh.
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I have auto-generated nav links enabled in my RecastNavMesh.
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For the Up direction, I’ve assigned my custom
NavArea_Climbing
(subclass ofUNavArea
). -
In my Behavior Tree, I use a MoveTo node with the Filter = None (so it should allow everything).
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However, the AI will never traverse those generated links when their Area Class is set to
NavArea_Climbing
. -
If I change those same auto-generated links back to Default area, then the AI happily uses them.
For context, my other nav areas with filtering works fine when it is generated on the polygons via nav Modifier.