AI using EQS will stop shortly after using the MoveTo Node

This is how MoveTo works. It takes task, executes it, then process new task.

I have fixed this behavior using custom MoveTo node. Maybe you will find it useful.

I am trying to make a behavior in which the AI will constantly run around to random location points however everytime they reach a location point using the Move To node they stop for a short time before moving to the next location, there are no wait nodes so I’m not sure why this is happening.