So im having a weird issue. I have a persistent level with (currently) three sub levels. I created a simple IA (follow player if inside nav mesh). If i place this inside the persistent level and play from that part of level streaming it works, but:
- If i start in any other level streamed the ai doesn’t appear at all
- If i place it instead of in the persistent level in a streamed level the ai doesnt move at all
To be honest i am pretty confused with this. At first i thought it was an AI problem and even redid it, but after these weird things i have no clue on how to approach it. Thank you very much!