Never mind I figured out the problem
Hi, check what “touched” the AI. Only continue if it was the player.
So I’m currently creating a Fnaf like free roam game, but I have a problem with AI. I created jumpscare as a level sequence and it plays the sequence always when I touch the AI’s trigger box. The problem is that it plays the sequence always when the AI hits another BP actor and I just want it to play the jumpscare sequence when I touch the AI and not play it when it hits another BP actor. Any tips?