AI Perception doesnt work

AI perception doesnt work when spawn AI actor by using SpawnActor func.
But it work when i placed in level manually. I already set Auto Possess option as a Place in world and spawn.

You could try implementing Navigation Invokers to your AI. Navigation Invokers are Blueprint Actor components that generate the Navigation Mesh around the Agent at runtime. Using Navigation Invokers removes the need to build the Navigation Mesh in the editor and can also limit the number of tiles generated at runtime.

Hi there @4.5cm, hope you’re well!

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Thanks and happy developing!

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