AI not moving in built

My AI is moving in the viewport; everything is working fine. And then when I do a build, only 1 of them moves, and the other 20 that are on the landscape are not moving, and they are getting Aborted fails.

I am using Unreal 5.1.1 on windows 11
I am using a behavior tree with a simple AI move-to command.

  • I’ve reset the navmesh
  • Deleted the intermediate and save folders.
  • Update to 5.1.1

Does anybody have any ideas? This is my first build.

Thank you so much!