Hi,
my new AI is moving in completely wrong direction, and I cant figure out why. It should be moving towards player, but its moving backwards while constantly looking towards player. AI mesh is turned in right direction, I am using AI Move To, but i have tried Simple Move To Actor also. Also I am using Behaviour tree. All my other AIs are moving correctly with same tasks(different casts). Changing CharacterMovement’s Max Walk Speed doesnt seem to change anything, it feels like its snapping to some point opposite to player.