Has anyone found that AI MoveTo refuses to complete sometimes?
My Blueprint is so simple. Move to a location, then turn and face a direction.
The location is my console blueprint that’s a simple model with a scene component in the center of it. I use this to tell the AI actor what direction to face. It works sometimes but then stops working.
It always moves to the correct location but the next code after On Success does not run. It’s like the node is bugged.
I set up my NavMeshBoundsVolume correctly.
My Blueprint
http://prntscr.com/1w6bz1k