I tried to create a second Navigatiohn Agent but it dont work the npc is not assigned to the “myNPC” agent and if i deactivate the default agent on the navmesh the npc dont moving
what did i do wrong?
I tried to create a second Navigatiohn Agent but it dont work the npc is not assigned to the “myNPC” agent and if i deactivate the default agent on the navmesh the npc dont moving
what did i do wrong?
Hi
Someone posted a solution here Setting character to use specific Nav agent - #6 by Csumbavamba
Maybe you will be luckier than me
I found a other solution
Set teh nav mesh data in NPC to abstract and also in agent and the NPC ignore the navmesh recast value and use its own values so any type of npc has his own behavior on navmesh