I’m working on creating a save system for my game, and when the game loads, the ai characters need to be spawned using the data saved. The issue that I’m having is that when the characters respawn, the controller is invalid, resulting in a failed casting when trying to cast to the ai characters.
I’ve taken a look at this which is basically the exact same issue, but the solution was extremely vague. “Solved: Need to be place node Possess after Spawn Actor
”. The possess actor node doesn’t connect well to the nodes before it, so I’m not sure what to put in for inputs, and when I’ve made a guess [x], the casting still fails.
Everything but the casting is working, but I know the failed casting will probably eventually cause problems in my game. Hopefully this creates a good enough picture for understanding the situation. Thank you!