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AI Character not moving after changing default pathfollowingcomponent via ObjectInitializer
Development
Programming & Scripting
AI
path-follow
,
question
,
unreal-engine
,
ai-navigation
,
AI
,
CPP
Anonymous_e5d5c0bf7d300728867097ff79906dbe
(ColdSteel48)
November 11, 2017, 11:21pm
4
I am not sure :), but maybe after you set the MovementComponent it will fire ?
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