Ai cant fall

Hello there,
I want my Ai to be able to fall of but I cant get it Working even with a Nav Link Proxy. How can I add it that my character just falls of and dosen’t get blocked?

Hey there @CrayzerHD! So your Nav Link Proxy should allow the actor to “Jump” or “Fall” between the two linked locations without much extra work involved. An alternate method can get significantly more complex, as Nav Link Proxies are made for the nav system.

How does your navmesh look where the links are?

May I also see how your agent’s details look?

If I may recommend if you’d prefer to have a tutorial to look over in the meantime, Ryan Laley’s older AI tutorial is still one I recommend often. This is just the Nav Link Proxy episode but there’s tons more in the series.

Hope this helps!

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thx alot I have got it working it had some errors cus I playced it incorrect

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