AI Blueprint help

I have created a basic AI which just moves to the players location. What I am trying to do is get the AI to move away from the player. But am not sure how to do it.

Any help would be appreciated.

Conceptually it’s easy: you need to find a location away from player, and use same mechanism to make AI move. Now the details of both finding a location and making AI go depend of implementation details of what you already did or technique you want to use to control your AI (like for example if you’re using Behavior Trees).

BTW, there’s lots of tutorials on the internet and https://forums.unrealengine.com is a real mine of learning resources. Give it a try!

Cheers,

–mieszko