Language translation is used.
DistanceField, which was functional as of UE5.0, is no longer functional when moving to UE5.1.
Issue :
DistanceToNearestSurface does not work.
I cannot see DistanceField in Show→Visualize→Mesh DistanceFields.
Confirmed :
GenerateMeshDistanceField is enabled in the project settings.
GenerateMeshDistanceField in StaticMesh is enabled.
Check if Actor’s AffectDistanceFieldLighting is enabled.
Is anyone else experiencing the same thing?
Does anyone know a solution?
Please let me know.
Thank you.