Problem: After AI moveto succeeds i want to moveto again IMMEDIATELY. This makes character to decelerate, stop for a moment and then go to new location.
I want him to move to one location, and when its done, move to another location without stopping.
Question: Is there a way to do this in blueprints or behavior tree (for now i don’t want to do c++, just creating prototype).
- AI picks one point in front of him (where his “eyes” see) and go to that location (AI should never know how map looks or know his end destination point)
- after that’s done repeat step 1
- (And of course there would be logic checker running in parallel.)