My scene renders fine in 4.25 using Movie Render Queue. Same exact thing in 4.26 outputs black frames. I then get these errors:
A section (/Game/Cinematics/Sequences/SisterTakesSwordSmacked.SisterTakesSwordSmacked:MovieScene_0.MovieSceneSkeletalAnimationTrack_2.MovieSceneSkeletalAnimationSection_2) starts on or before the camera cut begins but after temporal and handle samples begin. Evaluation in this area may fail unexpectedly.
Not all frames were fully submitted by the time rendering was torn down! Frames will be missing from output!
Any help on fixing this would be great. I want to be able to use 4.26!!!