Movie Render Queue In Runtime crashes UE 4.27

I have been trying to implement a way to render movies out of my packaged game. I have gone through this documentation and set it all up and when I trigger the render it shows me a blank screen and won’t render an output sequence.
Doing some research I found this post talking about how you need to add a Set Configuration Node, adding this shows the render working and outputs frames, however, once the render is done it crashes UE. Attached HERE is my test project file as well as the crash report I get. I’m using UE5 but this happens with both 4.27 and 4.26