After I import fbx file thorugh import into level the camera switches to bird eye view of the game.


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I am running the game with default third-person game mode and there is no character dropped in the game, there is no camera in the FBx that I am importing ( Fbx was created in a blender ). When I run the game normally without importing the fbx it runs with the third person character camera but when I add the fbx in the game, it switches to the top Angle ( I have never created a camera pointing from this angle, also in the editor, the camera doesn’t exist

Above is the default camera

Below is the scene when I launch the game or play it through editor. The camera switches from player start or third person mode to this static view of the game from above.
Th

This is the Fbx that I am trying to add and which changes the camera after I add it ( I imported this fbx from blender and unchecked the camera option even though the camera was not present in the blender.