Summary
I’m not sure exactly what causes this, but I know what fixes it and it’s to restart UEFN, so that leads me to believe that simply having it open for a particular length of time causes the problem. Which is that revision control won’t connect anymore and I also can’t push changes as it “fails verification” as it can’t connect to Epic servers. Again, restarting UEFN fixes this but this is a MASSIVE time waster and a pain.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Work on a project for at least 20 to 30 mins (I think), at this point the problem automatically happens, nothing to do to make it happen
Expected Result
UEFN should stay connected to revision control and publishing servers
Observed Result
seems to disconnect and restarting uefn restores those connections
Here are error messages:
SourceControl: Error: Not authorized to access repository
at Z:\devel_work\urc\Lore\lore-transport\src\quic\storage_service\client.rs:248:51
at Z:\devel_work\urc\Lore\lore-revision\src\branch\push.rs:947 - opening storage session
that’s the error in the output log
when I try to change something in the project when revision control is failing:
SourceControl: Error: Failed to lock-acquire 1 batch(es) out of 1
SourceControl: Error: Failed to acquire the lock: code: ‘The request does not have valid authentication credentials’, message: “authorization header required”
at Z:\devel_work\urc\Lore\lore-transport\src\error.rs:40:18
at Z:\devel_work\urc\Lore\lore-revision\src\lock\file\acquire.rs:232 - Failed to acquire the lock
and if I try to check in:
SourceControl: Error: Failed to status 2 batch(es) out of 2
SourceControl: Error: Failed to fetch lock status: code: ‘The request does not have valid authentication credentials’, message: “authorization header required”
at Z:\devel_work\urc\Lore\lore-transport\src\error.rs:40:18
at Z:\devel_work\urc\Lore\lore-revision\src\lock\file\status.rs:206 - Failed to fetch lock status
Platform(s)
PC