After enable motion design plugin unreal engine 5.4 take hour's to prepare shader and assets

After opening an empty project in Unreal Engine, it is taking a lot of time for the assets and textures in the project storage to be prepared. However, there is no level in my project and no asset has been used in any level.

Hey @Luciferx00007,
if this is the same issue as this, where you’re seeing an initial freeze on startup, it seems it is fixed in the UE5 Main source (github).
I only hope that this fix gets in into 5.4.2 hotfix!
Also posted the same here: UE 5.4 editor failed to restart after enabling motion graphics - #8 by xyah1

Yep! The motion design plugin does that. After I edited my .uproject file and disabled the “Avalanche” plugin, everything went back to normal. It appears that the culprit is the 3D Text plugin, but Motion Design needs this plugin to work.