After editing code, what do I need to submit to source control?

OK so it turns out you have to submit the DLL that’s generated in the binaries folder. This is not automatically checked out by p4.

Additionally, you should check it out or make it writeable before you compile the code otherwise UE4 will produce a new DLL. not a big deal but it gets messy.

so the DLL at Binaries > Platform > .dll

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