I created the blueprint to change a material of the object. Everything is working fine in the scene itself when I push the button “play”. After cooking exe file it doesn’t work anymore. I can’t change the material at all. I see buttons, I can push them, they are active but they don’t change the material itself. I didn’t get any errors after cooking exe file.
There is a video file to see that I am talking about.
I am a little unclear about the answer that you gave in your last post. You said “I did the new project but It doesn’t work.”, does this mean that you tried to reproduce this issue in a clean project and the issue did not reproduce or does it mean that you tried this in a clean project and the goal that you are trying to achieve did not happen?
If you were able to reproduce this issue in a clean project, could you provide a detailed set of steps to reproduce this issue on our end?
If you remove the cast to your character from your “MyColor” blueprint, does this make a difference?
I attached Output log and Packaging settings. If you need I can send these blueprints files to you so you can check where the problem is? Let me know about it.
I have a test that I would like for you to try. I have been able to change the material on an actor in a packaged project. I have provided the example below. Please let me know if this works for you.