I thought it was about time to take the next step and post my progress I’ve made. This started by trying to learn UE4 but as i became more comfortable with it i started to focus on a development. Anyway (haha) I will start to post as often as i can and would love to hear feedback, thoughts, etc.
Affinity - A puzzle platformer with lite combat where you use Light, Matter & Force to change the world around. This is a magical scifi fantasy world where you must will the power of your predecessors and rise against the Abyss, the ones who shifted the balance between what is and what isn’t.
This is WIP and things can and will change so lets start from there.
tweaks made to:
player movement speed - increased
player air control - increased
player jump velocity - increased
Player gravity - increased to make player heavier/fall faster
player teleport speed - increased
life time of teleport trail -decreased