Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
Affect Distance Field Lighting works in UEFN but doesn’t work in Game Session
Steps to Reproduce
1 - create a material with a distinct Emissive color
2 - apply it to a static mesh
3 - on a static mesh turn on Affect Distance Field Lighting
4 - set View mode to Lumen Overview, the GI should pick up the Emissive Color
5 - Launch Session, look for the same GI result
Expected Result
Emissive from a static mesh with an “Affect Distance Field Lighting ON” should flood into the Lumen GI
Observed Result
It works only in the Editor, and doesn’t show up in the Game Session
Platform(s)
PC / UEFN