Affect Distance Field Lighting works in UEFN but doesn't work in Game Session

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Summary

Affect Distance Field Lighting works in UEFN but doesn’t work in Game Session

Steps to Reproduce

1 - create a material with a distinct Emissive color
2 - apply it to a static mesh
3 - on a static mesh turn on Affect Distance Field Lighting
4 - set View mode to Lumen Overview, the GI should pick up the Emissive Color
5 - Launch Session, look for the same GI result

Expected Result

Emissive from a static mesh with an “Affect Distance Field Lighting ON” should flood into the Lumen GI

Observed Result

It works only in the Editor, and doesn’t show up in the Game Session

Platform(s)

PC / UEFN


Never mind, I figured it out. I hadn’t enabled Lumen GI in the Fortnite client.
My bad! :sweat_smile: