At the top is my current water, at varying angles of sunset. Below is Sea of Thieves.
I currently have a blend of two normal maps which animate to give it some dynamics… but it seems so bad compared to other games like Sea of Thieves. I’m wondering if there are better solutions. I know I could eventually start adding displacement, but I’m hoping to avoid displacement. I’d like the reflections to look better on mobile. Currently it’s just so blown out and looks like a big solid blob.