Can anyone help me with this please? I need to add some floodlights to my scene, and I’m using spotlights with the intensity cranked up to max and the square inverse falloff disabled. I get a great result for the actual light, but I also need a lens glare and subtle god ray, similar to the attached image. Does anyone have any advice? I’ve searched for lens glare, but I end up with lens flare articles instead. Thanks.
You can either use convolution bloom to get the star shape at bright emissive spots or do what everyone else does: build a particle FX to put in front of the lights that has this star shape and rotates/scales based on viewing angle