Hi unreal community,
I am making a big medieval world but, while enhancing my land material, there is something I did not succeed to achieve: the road material.
I know, that I should use the spline tool but the splines are not always joined with the landscape, and it would be a lot easier to have the road created by the material.
This is why I tried to create a material function which could make a road with a center texture, a border texture and, two furrows .
But… I did not succed, so I just would like to know if anyone has an idea on how to make this.
Thank you !