Summary
The mesh actor component has advanced LOD settings which remain hidden in the editor. These are needed for optimization purposes and should be exposed in order to not trigger validation errors.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Add any mesh component to an actor.
Expected Result
All settings from the following image should become visible in UEFN.
Observed Result
None of these settings are visible.
Platform(s)
UEFN (v37.10)
Additional Notes
Previously mentioned in this thread.