Advanced Laser, Energy, & Bullet Decal System

Currently there is not a video tutorial on this, I will look into it. However, lets try to figure out your problem as I need more info on your exact issue.

  1. Are you able to load the AdvancedDecals demo map and see the correct decals when shot?
    ->If No, did you load the physics ini file
    –>If Yes, are you able to see the correct Physical Surfaces under the “Physics” category inside of the “Project Settings”

  2. Right click inside of your level blueprint and type “Advanced”. Do you see the Advanced Decal Functions category?

  3. What version of the engine are you using? (4.6 or 4.7.3) Is it the launcher build or Github build?

  4. Can you explain your project setup a little. If its based off of one of the Engine Templates, which one?

If you can answer these questions, I’ll be more than glad to help you figure it out =)