Hello everyone.
I wanted to share what I’ve been working on past weeks -** An Advanced Glass Material Pack**
My goal was to create an easy-to-use, high quality and customizable glass / transparent material pack for everyone. It doesn’t matter if you are an architect, a game developer or a filmmaker, you should find this package useful.
Update
Release date is planned for: 30th of September
@CheapModeler: Actually I already have several examples of dirty glass / window in the pack. If textures provided are not the ones you’re looking for, you can always import your own black and white mask with streaks. I made those Materials customizable so there is no problem to get such effect. I’ll make more detailed video soon.
Each Glass Type (Dirty, Frozen, etc) has its unique parameter group. So, in a way there is a “slider” or “intensity controller” for effect. However it works on entire object, not only on edges.
Hi what is the setting for getting like a super-mirrored glass? Like literally a bathroom mirror in those various states (perfect mirror, dirty, shattered, etc.)?
Thank you guys! I’m so excited because it’s my first submission. The package has been already accepted by the Epic and now I wait for next Marketplace update. I am not sure when it is going to be released as I didn’t get precise date. Hopefully it will be soon. I will inform you when I know more.
You could achieve “super-mirrored” glass with this pack (max opacity and metallic parameters). However non-transparent material would be better (cheaper) for this I guess.
This is great! As soon as it’s available, I will be buying, good sir! As terrible as it would be to smash them, are you planning to add destructibility in the future releases?