Update your video drivers. Complete system freezes are inevitably driver related (or a severe engine bug). The fur isn’t a “plugin” as such and is just a material so issues like that will track back to either a bug or a driver issue.
I use meshes with UVs outside of the 0-1 range all the time.
The fur does work with 4.18 though. I can try sending you my 4.18 version in a private message. How are you adding it to your project? Are you adding it directly from the launcher or moving it between projects somehow?
It does not as it’s just a material. However if you were trying to implement a specific interaction, say stroking fur in VR, you could dynamically adjust the brush map by altering vertex colours on the fly. It’s much the same as if you were dynamically moving foliage in response to the player, you can do it with a limited number of interactions.
I see what you mean. I’m not intending to make an example of realtime vertex recolouring, but if you give it a go feel free to share your results with us.