Adress allocation VT warrning

Hi,
I’m debugging how VT works (got some issue with them) and I get on r.vt.verbose information that:

Space 0, vAddr 69696@0 is not allocated to any AllocatedVT but was still requested

Do you have idea what can this be and if this can cause issues?

It looks like the address 69696@0 is being requested but it is not allocated to any “AllocatedVT”. This indicates that there might be a problem with Virtual Textures (VT) management in your project. This issue can cause various problems such as texture artifacts, increased memory usage, or performance issues.

To debug this issue further, you may want to check the VT setup in your project and ensure that the correct VTs are being used and allocated properly. You may also want to check if any VT-related assets or settings have been changed or altered.

Mostly RVT is used so maybe there is some issue… It may be hard to find out whats wrong as it has quite basic setup