Hi,
I’m trying to adjust the texture size on actor surfaces. But I can’t get it to work. Amongst others I tried the instructions given in How to put the same texture size on objects? - Rendering - Epic Developer Community Forums.
The material I’m using is the M_Wood_Oak material from the StarterContent.
But whatever I try my actor always looks like:
The adjusted part of the material and the construction script look like:
Does anyone has an idea what’s going wrong?