I am making a space environment where the player has 3 degrees of freedom in the x,y and z axis (no rotation yet). Please see the blueprint below (it is very primal) but works great, except one problem. When I start the game if I press forward without turning any direction then my character moves forward (works great). But, if I turn 180 degrees and press the same button I move backwards. I figured that the buttons are set for world location and translate the camera location relative to my initial starting direction. I want to be able to turn any angle and press the forward button so that in the camera VR view I can move forward. Thanks for all the help in advance.
Help please. Spent way too much time banging my head against the wall.