ADestructibleActor compile errors

Hi

Open *.Build.cs add module ApexDestruction

PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "UMG", "ApexDestruction" });

https://docs.unrealengine.com/en-US/API/Plugins/ApexDestruction/ADestructibleActor/index.html

If any problem let me know. My discord Andrew Bindraw#9014