ADestructibleActor compile errors

Hi guys I have a problem with the ApexDestructible plugin I installed it and included it in my project but when I compile it I get several errors regarding this especially with the DestructibleActor.cpp of the plugin the compiler has problems I am pretty much at my wits end and hope someone of you can help me

here is a picture of the errors i get:

Hi

Open *.Build.cs add module ApexDestruction

PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "UMG", "ApexDestruction" });

https://docs.unrealengine.com/en-US/API/Plugins/ApexDestruction/ADestructibleActor/index.html

If any problem let me know. My discord Andrew Bindraw#9014

OMG! thank you it works! :slight_smile: