AddLocalOffset not working

I am trying to move the VR Pawn’s camera using AddLocalOffset, but it is not doing anything.

I created an input action for move forward and tied it to the Oculus Touch Right Trigger Up action, then I use this blueprint to set the offset:

Should Add Local Offset work or is there a different way I should do this?

I figured it out. I needed to move the root component of the VRPawn:

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