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Additive light on Unlit some advice please!

Hi.

I need to cast additive light on an unlit Material applied object. I’m coming from Unity where I could easily do this and cheat my brains out. But Unreal just keeps on being a pain here.

Can I please go back to the late 90’s in UE, I need to hit my frame rates high in the real world and do less PBR :).