Adding Widgets to Vr Spectator Screen

I’ve got a simple spectator camera set up in my vr game like this http://www.undeaddev.com/simple-vr-spectator-camera/ but I can’t figure out how to add umg widgets as an overlay for this screen. I’d like to be able to add stats from the game to the spectator screen and this is driving me crazy. Anyone figure out how to do this yet?

try set view target with blend

Are you saying to use the set view target instead of the spectator camera code below? Is that going to mess up the VR camera? I only want to add the widgets to the spectator.

244398-spectatorcamera3.png

Yeah I just tried this and it didn’t work for me. Instead of moving the spectator camera it moved the headset and the widget was visible on both.

Are there any news in that regard. It would be a pretty useful thing to have, to setup things for the vr player on the spectator screen

If anyone still is searching, check out this tutorial: