Hey wallasaurus -
I have hit a wall trying to reproduce this issue with lukas84 and am looking for an fbx file of a skeletal mesh or *.uasset that is having this issue. Do you have an available example?
Thank You
Eric Ketchum
Hey wallasaurus -
I have hit a wall trying to reproduce this issue with lukas84 and am looking for an fbx file of a skeletal mesh or *.uasset that is having this issue. Do you have an available example?
Thank You
Eric Ketchum