Adding light to editor

I wanted to ask if there is some option to change the lightning inside of editor. Now, when I open some static mesh, there is default lightning coming from top. But when I want to see something from the bottom I cannot cause there is shadow obviously. So can I add some point light inside of that static mesh editor? I don’t want to use “UNLIT” option cause I miss a lot of detail like that, I just need some way to add light from the bottom or any other side where the shadow is casted. If any one of you has any ideas I would be thankful. Thanks!