Hey all, I’m trying to add a C++ component to an existing blueprint class, but I’m getting a message to recompile the module show it can appear in the content browser. Where is the compile button located in UE5?
Hey all, I’m trying to add a C++ component to an existing blueprint class, but I’m getting a message to recompile the module show it can appear in the content browser. Where is the compile button located in UE5?
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.