Hi, I have downloaded off the UE marketplace a pack of animations for my game, however I want to use the actual characters which I have created (SKELETAL MESH) as the animations.
For Example, I have an animation sequence for a basic mannequin mesh typing on a keyboard, I want to use my own Skeletal Mesh of a human typing on the keyboard. How do I do this?
Many thanks community
May your mum be with you…