My character’s default capsule collision is working fine, but any other added collision won’t collide with ground or walls. the collision i added has it settings set to BlockAll also i have tried all the differed Object Types, setting the collsion type to pawn it makes it collide with other characters but i need it to collide with everything like the default capsule collision.
- How could i make my added collision collide with everything like wall’s or ground?