Add Wind to Tree?

Hello.

I’ve created a tree in Blender using the curves add-on to use in Unreal Engine 5 and I am having issues applying wind to this object.

I have used some megascans foliage and was able to add wind to these assests without an issue, however, when applying the node to my tree, I do not get any wind effects.

For texturing purposes, the tree has been divided into 4 separate static meshes. [bottom half of trunk, upper half of trunk, branches and leaves are all their own meshes.]

I attempted to apply the wind node directly to leaf’s mesh instance material, but this doesn’t render any wind movement.

Any feedback, suggestions are welcomed and appreciated.

Thank you.