Add velocity along mesh normals in Niagara?

Hi people -
I have watched a tutorial that instructs you to add “Static Mesh Velocity” and “Add Velocity Along Mesh Normals” but it appears that these options have disappeared in UE 5.4.3

Am I missing something? How can one do this now?

thanks!!!

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I’m at UE5.6 and encountered this issue today.

In the video at 08:00 although he’s using `Static Mesh Velocity` module; you can actually use Inherit Velocity module to accomplish the same thing.

I simply change the Velocity Source in the `Inherit Velocity` module to

`PARTICLE STATIC MESH LOCATION SampledNormal`

and my particle starts moving along mesh normal.

I suppose the `Static Mesh Location` module already writes out the sampled mesh normal; so I can directly used it afterwards.

Hope this helps.