hey guys listen so in unity there is a cool third party plugin called pro bulider plz add some thing close to it plz this can help a lot to low poly game devs/level makers
There is already build in called BSD, it a Quake-style level build system, it been in Unreal Engine since UE1 from day 1 and back then it was practically only way to make worlds in Unreal Enigne, now is considered obliterate by many but it still there.
But it works fundamentaly different and you can only make static objects with it, it subtractive in nature you create block and the subtract from it geometry with subtractive brashes.
There was geometry tool in works in past but idea seem to died or maybe postpone for UE5