Add key binding to VR template

Hey there we have setup a Vive VR project using the VR motion control template but we would also like the keyboard binding of “W” to be there for forward movement since we want to try out this app ( PocketStrafe — Setting up ) on a Samsung phone that allows your own walking on the spot to be turned into in-game movement.

I’ve looked here Input | Unreal Engine Documentation but the blueprints seem to have changed since it was written (i’m using 4.13).

I’ve added a binding for “W” in the Input section of the Project Settings as well.

Any help would be most appreciated.

Thanks in advance.

Here’s my setup, but because I’m new to blueprints I’m not entirely sure this is right…