I have done this before, but for some reason. I can’t import the or a basic mannequin to the scene as a playable character. The project I made did not include it automatically, but in UE 5 I can’t find where to add it from so I am this character at spawn. I do find the player start part, just not how to actually be and move a character
Hey @BrechtCorbeel!
Give this video a watch, it’ll give you all you need to know about the subject, and then a little more for moving forward! ![]()
Disclaimer: This link is not associated with Unreal Engine, Epic Games, or their partners.
Well this is kind of what I mean the 3rdpersongammode that this tutorial shows is already not in my project and I can’t pick or use it
So you don’t have a character to use in the first place? Is that what I’m gathering?
Can you get some screenshots or anything to help convey the issue? ![]()
Well it is hard to convey through a screenshot I am in 3rd person when I press play, I can find a or the mannequins in the project, but there is no option to add 3rd person mode and I wonder how to add that, I stared from an empty scene. (I am also obviously not a character, but an invisible flying entity)
I gotcha. So you don’t have the third person template pack to work with. I have a few things and options for you then!
So if you want to create a third person character from scratch, here’s the documentation on how to go about that:
If that’s not what you want to do, you can also add the third person character from the ThirdPerson Template by following this thread here:
After finding out about migration and going through too much confusing or half ■■■■■ tutorials and documentation (half ■■■■■ in that it never really got where I wanted it to be) I created a new project and migrated the 3rd person folder. and set the corret game mode values in World Settings.